Confusion

Rank: Novice
Power Points: 1
Range: Smarts x 2
Duration: Instant

Trappings: Hypnotic lights, brief illusions, loud noises.

Instilling confusion in enemies is a powerful aid in combat,
and this power provides that ability. On a success, a target
must make a Smarts roll at –2 or be Shaken, and on a raise,
the roll is made at –4.

► Additional Targets: The character may affect up to five
targets by spending a like amount of additional Power Points.

Confusion

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