Oblivion IA: Field Operations
Power Points: 5
Duration: 3 (1/round)
Trappings: Powder, potion, iridescent lights.
Being invisible is a powerful aid in combat and useful for
spying on maidens’ changing rooms as well.
With a success, the character is transparent, but a vague
outline is visible. A character may detect the invisible presence
if he has a reason to look and makes a Notice roll at –4. Once
detected, he may attack the foe at –4 as well. With a raise,
the character is completely invisible. The penalty to Notice
or hit him is –6.
In either case, the power affects the character and his
personal items. Anything picked up after the power was cast